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Crabat

Вопрос по модификатору Skin (3D Max 8)

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Народ, может кто знает как в модифекаторe Skin зеркально отразить Morph Angle Deformer с одной стороны симетричной модели на другую, очень надо :rj:

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как бы речь про Morph Angle Deformer, а не про веса вершин

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